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TEXT_201_camera.txt
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1994-03-29
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368 b
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10 lines
// set viewer's position in the scene
camera
{
location <0.0, 1.0, -6.0> // <X Y Z>
direction 2.0*z // which way are we looking <X Y Z>
up y // which way is +up <X Y Z>
right 4/3*x // which way is +right <X Y Z> and aspect ratio
look_at <0.0, 0.0, 0.0> // point center of view at this point <X Y Z>
}